beautiful worlds, convergent concepts and media strategies. My Work View all Anxietyville A film, web series and mobile game 2014 ReBlink A digital intervention art project July 2017 Prospero’s Island A game adaptation of The Tempest, a collaboration with the RSC and MIT 2008 RemWorlds A toolkit that allows users to build game worlds quickly and intuitively 2007 Time Tremors Location Based Hunt A location based treasure hunt app; part of the Time Tremors transmedia property 2013 Mobile Souls A geo-contextual research project 2004 Partners and Clients